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Tsunamis and floods

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Hello everyone, I came here to give some suggestions.
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Some old players are usually saying that the game is not really difficult, and I agree with them, sometimes the challenges of the game are not very ... challenging? With a little practice you can overcome everything.
With the recent updates, where our survivors are exploring the sea, ships are wrecking, we notice a bigger interaction with the edges of the map, where now, it's not the end anymore, it's water that can be sail, with this in mind, I was thinking in how to improve this "water interaction" and add some difficulties to the game.

Let's imagine the spring, rains a lot (even frogs), in real world, at some places when rains a lot it's common to happen floods. 
At a mid or late game, imagine this in DST:

There is water everywhere, players are walking a little slower, getting wet, the loots that were on the floor are being slowly carried by the water, and we have to run to get them or the water will take them to the sea.
And what about a tsunami? We have earthquakes inside the caves, why not a tsunami on a surface, a powerful wave that comes carrying everything, like machines, chests, crock pots and refrigerators?

This event could add more importance to the walls, I mean, if you don't build some walls around your things the water will take everything away, and who knows where them may stop?

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Thanks for reading


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