- gear monger
amongst the piles of scrap and gears with in the ruins there are some that aren’t quite dead yet, the gear monger is a machine that is both bishop, rook and Knight clashed together to make a wreckage of a machine that hungers for gears and scrap
- polterwraith (credit to minespatch for coining the name)
what happens when a ghost stays in the world of the living for too long, when the ghost becomes a polterwraith they become more fast and more reckless to kill the player, during a full moon polterwraiths will spawn other then normal ghosts
- clockwork pawn
a small clockwork which is designed to run up to players and explode, however the player can kill them and receive a small reward of gunpowder and 1 gear
- nightmares
when ever the player is suffering of a lack of sanity and try’s to sleep it off there will be a chance that a nightmare will approach and try to drain they’re sanity while they’re a sleep, however nightmares are very weak and can be killed if they wake up or if a friend of they’re helps them
- ancient hierophant
Much like the fuelweaver, the hierophant is a construct of both physical material and pure nightmare, while a nightmare phase begins the hierophant will appear carrying tomes and tablets of stone with it so he can use the magic with in it to defend himself (this might end up being a boss if I think about it more)
that at was some of my concept, they aren’t fully detail but it’s a idea nothing more then a idea