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Improve the Life on the sea

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Since in past 5 years playing DST, I can only survive on land

I enjoy the role being treasure hunter and living on the sea now 

IT IS SUCH REFRESHING and unique LIFE STYLE !

 

Suggestion for eco on the sea ( mainly fuelable resource for fire or light )

Spoiler

1. a set piece on the sea

   - an area that you can find some of sea stacks having light bulb plant

   - light bulb plants grow around on a sea stackimage.png.a84fba13f600bc4b903980d77ea36017.png

these light bulb plants shouldn't be flamable because they grow in the wet condition

skitterquid may spawn in that area, and they do eat those light bulb 

 

 

2. DST bouy image.png.943fcaf7d2b84108f7417d5591c9d8a2.png

- can be only built on the sea

- an exclusive alternative light station on the sea is really nice

- no light on initially ( has one slot required player to put light source )

- crafting with broken shells and boards (ring for sound)

 

alternative light sources can be put in:

Spoiler

 

   a. light bulb

   b. Bioluminescenceimage.png.ffca4e8ca6ba88ffc41088b8cb276d2c.png

   c. mushroom sporeimage.png.7c357e8e49ec3598bb6e23616cef201b.png

   d. fireflies

 

for b, c, d sections:

players should be able to feed vegetables / honey / fish meat to extend their life span

once life span expired without feeding, they are completely dead and vanish

 

 

message in bottle spawn rate is rare and low at first peer

I personally think it is actually well fit

instead of increasing message bottle spawn rate

sunken chest should be tuned for better and more efficient drops

 

Suggestion for Sunken Chest

Spoiler

some of useless drops should be removed from table first

e.g. sea fishing rod, boat kit, masts, steering wheel kit

these are actually annoying when you have already one yourself

It is very disappointed after traveling such far distance to obtain items you already have

and you are likely NEVER need another one

these items are space consuming most of the time espeically the sea fishing rod

for free fuel, logs and board that stackable are always better

 

I won't expect boss item appear on the drop table

but I'm sure some basic resources are worthy to be added in

1. flints ( 0~3 per chest )

    flint is rare and kind of unrenewable if one decide to camp on lunar or crabby hermit

      - why one consume lots of flint on the sea

       a. lures from tackle receptable consume too much flints 

       b. crafting axe using flint ( farming logs on crabby hermit land or lunar biome for long journey preparation )

       c. although gold is already in the drop table, but it is always good for alternative resource

2. tuna can foodimage.png.7dbb578f634c580633e398de42da2b83.png ( 0~2 per chest )

      a. reuse idea from Shipwrecked seems really good for here

3. blueprint for greater boat ( armored boat ) ( drop rate: 5~10% )

     a. has a slightly larger space boat at higher health points

4. silk (0~4 per chest)

5. gears, a must have thing and you cant get them on the sea

 

BackStory for sunken chest

why there is sunken chest and message bottles that show location for them?

there should be a ship sunk, survivors left up a message in bottle and seeking for help

obviously when players found them, they are already taking a long nap in deep ocean forever ...

 

so a fair chance that 0~2 few broken floating boat pieces should be spawned around sunken chest

player should able to use sea fishing rod to retrieve them, and then use hammer to open it

floating boat pieces have chance dropping boards, silks, ropes

1-2 boards, 0-2 silks, 0-2 ropes

 

I might come back and add more suggestions

when i have more ideas that may tunes quality of life on sea better and much worthy challenge


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