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Suggestions on How to transfer DS Solo Progression Blockers into DST.

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I know that my posts here on these forums are going to always be meet with the Confused react emote from loyal followers who love to confused react my posts But HOPEFULLY with some (very poorly put together) Images showcasing the HOWs & WHY it should Work that maybe even they will actually like this post.

If this type of content is NOT for you please do explain why.. don’t just confused react everything, Your confused reacts could potentially be what makes Klei think that the Idea is Bad and they should never consider it, which would be overall BAD for the people who actually DO Like the ideas..

With That said- I have been playing a heck of a lot of Don’t Starve Single Player.. and there are challenges IN Dont Starve Single Player that Simply Are not in the SURFACE World of DST (not counting Cave Content because many people can’t play Cave Content..) All of these things server as a “Progression Blockade” a specific Area within the game that you can not by pass without first meeting specific requirements in doing such.

DST... has very few of these preventing players from simply running from Biome to Biome in a straight line without a care in the world.

These Things are Warrior Pig Chokepoints as seen in Image 1..

Limited Movement Mazes full of Hazards, as seen in Image 2..

Insanity Obelisks that could only be raised or lowered by being Sane/Insane as seen in Image 3..

And last but probably my favorite Entire Biomes that are extremely Deadly Without wearing protective Head Gear as seen in Images 4 & 5..

I have listed in the images ways that I feel these things COULD exist in DST.. but these are only Images, Only KLEI Developers know if any of this is actually possible.

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Now that the Ocean itself is fully sailable Klei is probably thinking that there’s no way to incorporate things like the Trapped Maze but.. here is an Example of how it COULD work in my head (I give credit to this idea to @Hornete for suggesting Whirlpools in their thread) 

 

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