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Walder Van Hide

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Walder Van Hide
Explorer & Hunter Renown

VanWalda2.png

I was thinking it would be cool to have a specifically ranged character in Don't Starve.
I've gone for a female jumanji style hunter, as I think there's a lot that can be done with that.
(Another role for someone of this nature might be an circus animal tamer)

In that context I've tried to communicate how she might be more of a glass-cannon than other characters.

Pros

  • Slow to Hunger & Fast Healer
  • Likes being around dangerous animals
  • Has lovely helmet to protect from sun and rain
  • Has cursed weapon

Cons

  • Small Stomach & Health
  • Claustrophobic, feels trapped by buildings and caves
  • Itchy Feet, hates dilly-dallying around a place

Voice

  • Djembe (African Drum)
  • Mbira (African "Piano")

Weapon

  • Non-Craftable, Non-Degradable
  • Firing costs Nightmare-Fuel
    • Else firing costs Sanity
  • Fires Gold-Slug & Stone-Shot (paper+grass+stone)
    • Stone Shot scatters in random radius that increases with distance
    • Gold Slugs will scatter similarly but more tightly

VanWalda3.png

Additional Thoughts

  • Gun
    • Could instead shoot spears as in SW
    • Stone-Shot, perhaps too OP in addition to gold-slugs
    • Cost of nightmare-fuel or sanity could be any value
  • Change of Character & Weapon
    • Waverly the Witch could use a wand based on similar mechanics with a weaker base damage.
    • A character could also be based around a boomerang, i.e. an australian skeleton/castaway/native
  • Balance
    • The cost of nightmare fuel, then sanity, and then gold seems fair, but I'm not sure how well that scales. 
    • Restricting usage to a character that needs to be put in harm's way further balances weapon.
    • Loading a round of ammo would be clunky like SW spear-gun
    • Would be a glass cannon in terms of health & stomach capacity, perhaps in a mental capacity as well.
    • Could be xenophobic, hates humanoid beasts.

Cheers for reading this, had an old concept I decided to refurbish on a whim.
If anyone has any ideas about how to make a working (primarily) ranged character that doesn't over-power the other characters (like Wig) I'm a fan of speculating so let me know your thoughts.


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